Archive for December, 2016

Sedition’s 2016 Year in Review


Looking back at 2016 Sedition has had a very exciting and remarkable year. With our newly launched services and products, such as Art Stream and the Sedition Frame, we are contributing to the goal of making contemporary art accessible to anyone who has a digital screen.

This year was particularly special because Sedition celebrated and turned its fifth anniversary. Thanks to our resilient team, we have developed partnerships with leading art institutions and thought-provoking artists working at the boundaries of art and technology. For our 2016 year in review we present highlights from Sedition  that have contributed to our mission of bringing art by leading artists to screens.

Art Stream & New iOS App

At the beginning of 2016 Sedition launched Art Stream,  a new service that offers subscribers unlimited access to a curated selection of contemporary artworks by world-leading artists. Sedition’s Art Stream allows subscribers to access  twelve artworks, with  one artwork added and one removed each week. Through their subscription  Art Stream followers can explore exclusive digital and contemporary art. Subscribe now to receive a 30 day free-trial or get a 50% discount off the first year of an annual subscription.



Also in early 2016 Sedition released an updated iOS app with improved design and navigation, and new search and WishList functionalities. The iOS app also allows subscribers to view and play their Art Stream. Now compatible with iPhone 6, iPhone 6 Plus and iPad Pro devices. Download the Sedition app from the App Store.


Public Art Screens 

Throughout 2016 we partnered with i/o lab to present Public Art Screens. For every month of the year we presented a new artwork launch in a different location around Stavanger, Norway. The goal of the public programming was to generate new spaces for viewing contemporary art and moving images. View the trailer of the program:



In March, Sedition partnered with the Royal College of Art and Subject Matter to develop an exhibition of print and digital media called The Campaign at the RCA’s Dyson Gallery. The show included works by emerging artists that at the time were studying at Royal College of Art. All artworks are available for purchase, some as prints and others as digital limited editions. The profits made from the artworks were then donated to the RCA Fine Art Bursary Fund, that supports students who have financial difficulties.


Sedition at ISEA2016

In May, Sedition participated in the 22nd International Symposium of Electronic Art in Hong Kong. This year the symposium was curated under the theme Cultural R>Evolution. During the symposium  Sedition’s Head of Programmes and Operations, Ashley Wong, presented a talk regarding the digital distribution of contemporary art.




FutureFest Art Prize

In September, Sedition and Nesta presented the FutureFest Art prize in London,. FutureFest 2016 was a festival that expanded and challenged notions of the upcoming future through its four themes: Love, Play, Work and Thrive. For the FutureFest Art Prize we invited artists from diverse artistic backgrounds to submit artworks for each category; those that were shortlisted eventually exhibited their pieces at FutureFest festival. The four winners of the prize were featured on Sedition and awarded a £500 cash prize in recognition of their creativity.

The winning artworks were: Our Profiles Kiss by Karolina Georges for Love, Pure Movement 3, Environment 1.2 by Ulla Nolden for Play, Lighting Tools: Device For Excavations by Ivaylo Hristov for Work and Surrogate Mechanica by Keith Kamholz for Thrive.


Shoreditch House Talk Series

Throughout 2016 Sedition  presented  a series of talks, Art in The Digital Age, at Shoreditch and SoHo House in London and at Ludlow House in New York. The panel of the first event in June comprised artist Gordon Cheung, and Liezel Strauss, founder of Subject Matter,and  explored in detail the realms of digital art collecting, creation and exhibition.


untitled-3Shezah Dawood’s Towards The Possible Film II

As part of the same event series, in July Sedition organized a special screening of Shezah Dawood’s Towards The Possible Film. The screening was followed by a conversation between the artists and Oliver Basciano, who is the editor of Art Review.

In, August, Sedition presented a screening and artist talk in New York in collaboration with Postmasters Gallery. Artists Claudia Hart, Katie Torn and Monica Cook discussed their work and practice which followed a screening including works by Andrew Thomas Huang, Brian Alfred, Mark Dorf, Lawrence Lek, LIA and more. During the same evening Meural presented their digital canvas using Sedition artists. The event united leading curators, artists and digital art specialist who together explored the future of art making, collecting and curation.


Sedition at The Royal Academy

Coinciding with the Summer Exhibition 2016, Sedition set up a range of leading digital artworks by world-renowned artists as gift cards at The Royal Academy Shop. The cards are still available and are priced between £20 and £155. During the Summer Exhibition Sedition’s exclusive digital editions could be found in the museum’s lobby and Royal Academy’s online shop along with the newly launched Sedition Frame.


Brown’s Art Weekend

Sedition’s Director Rory Blain was part of an art panel at Brown London Art Weekend at Brown’s Hotel in London’s Mayfair in July. Rory Blain joined ArtTactic’s Anders Petterson, independent curator Estela Oliva and artist Eloise Fornieles, moderated by Ghislaine Boddington of body>data>space on a discussion that investigated the future of digital art collecting and creation.


Sedition Turns 5

In celebration of Sedition’s fifth anniversary and for the passion that our team has for art and technology, we developed an online conversation with leading thinkers, artists, curators and art organizations about how digital art will look  in the next five years. Explore the Twitter discussion using #SeditionTurns5. We also published two blog posts expanding on the Twitter discussion. The first blog article explored the recent past and not too far future of digital art, and the second  reviewed in depth artists recommended by our network who are pushing the boundaries of art and technology.



Sedition at The Broad

In December Sedition announced an exciting partnership with The Broad museum in Los Angeles. The partnership  is Sedition’s first U.S. museum collaboration. Visitors to The Broad can now purchase exclusive digital editions by world-renowned artists as physical gift cards. They can also view, interact with and purchase the newly launched Sedition Frame from The Shop at The Broad.




Sedition Frame

Launched in late 2016, the Sedition Frame is a beautifully crafted frame for displaying your art collection on tablets. Designed to complement any interior whether at home or in the office, the Sedition Frame is made of solid oak and is available in two colours with a powder-coated steel cover plate. Display your art in portrait or landscape, free-standing or wall-mounted. Order your frame today.



New Sedition Apple TV App

In November, we announced the launch of the new Sedition App for Apple TV. Compatible on the latest Apple TVs, the Sedition App offers a seamless, high-quality way to display your art collection on any TV with HDMI. The app allows you to access your Vault, manage your playlist, browse artists and artworks, add artworks to your Wish List, purchase artworks and subscribe to and access the Sedition Art Stream from a click of the remote.



As you can tell from our year in review,  Sedition’s year has been full of exciting partnerships  and innovative projects. It will only keep on getting better so stay tuned on our website and social media  to stay in touch with Sedition’s future developments and to see our plans for revolutionizing the way we experience art through technology unfold.


Sedition Supports Mat Collishaw Kickstarter For Ambitious New VR Exhibition

Sedition is pleased to support Mat Collishaw ambitious new VR project due to launch in May 2017. The project, titled Thresholds, is a Virtual Reality experience designed to transport the visitor to the first major exhibition of photography. Collishaw uses VR, to explore a moment when photography was new to the public. Alongside the exhibition, the artist will launch an exclusive new video artwork on Sedition, which is one of several rewards available for supporters of his Kickstarter campaign

In Thresholds, visitors wearing VR headsets experience a simulated exhibition space complete with display cabinets and vitrines. At the same time, the ‘IRL’ (In Real Life) space visitors while exploring the simulation can interact with physical objects, which correspond to those in the digital world. Interestingly, individuals walking through the physical space are represented in the digital exhibition as ghostly outlines.

screen-shot-2016-12-21-at-15-36-21 An Early Rendering of William Fox Talbot’s 1839 photography exhibition

Thresholds’ layering of reality and unreality investigates an unexplored facet of Virtual Reality by picking apart the way the technology relates to physical objects; it also builds a link between new and historical media.
The simulated exhibition presents early technological developments and is in part based on William Fox Talbot’s 1839 exhibition at King Edward’s School, Birmingham, which explored the then-new medium of photography. The original photographs in the exhibition no longer exist since Fox Talbot had not resolved photographic fixing methods at the time. By revisiting the exhibition, Mat Collishaw not only restores lost imagery but also incorporates early photography into contemporary conversations around obsolete or disintegrating media.

screen-shot-2016-12-21-at-15-42-31Fox Talbot’s Early Production Line

Inevitably, by revisiting historical media the project also revisits historical contexts and connects them to the present day. Visitors within the simulated exhibition can hear the chanting of Chartists outside as they protest the replacement of human labour by machine labour during the Industrial Revolution. These protests find their echo today in current concerns over the replacement of jobs by algorithms and robots.

Thresholds will be presented in four venues across the UK in 2017. The exhibition starts in May at Somerset House, London, before moving to Birmingham Museum & Art Gallery in June, Lacock Abbey in September, and National Media Museum Bradford in November.

Collishaw’s Kickstarter campaign has been devised to make the exhibition as accessible as possible by reducing entry fees. Supporters who pledge £70 or more will receive an exclusive digital edition of Breaking Faith, a new work by the artist on Sedition. Breaking Faith is a video which reflects on the fugitive nature of Fox Talbot’s early photographic prints and their subsequent evolution into the digital realm.


Sedition Partners With The Broad Museum – In Pictures


This December we announced an exciting new partnership with The Broad Museum in Los Angeles. The partnership is Sedition’s first with a U.S. museum.

The partnership between Sedition and The Broad launched on 7 December with a VIP reception to celebrate the introduction of Sedition to The Shop at The Broad. During the event visitors could discover and purchase digital limited edition artworks by artists on the Sedition platform.

Artists whose work was displayed at the opening include Jenny Holzer and Bill Viola, whose work is also included as part of The Broad Museum contemporary art collection. The newly launched Sedition Frame was also on display. Both the Sedition Art Frame and gift cards are available from The Shop at The Broad on an ongoing basis.
The launch of the partnership between Sedition and The Broad coincides with Creature, an ambitious exhibition at The Broad on the theme of figuration and selfhood. The exhibition runs until 19 March 2017 and includes works by Georg Baselitz, Joseph Beuys, Jean-Michel Basquiat, Ellen Gallagher, Leon Golub, Jenny Holzer, Damien Hirst, Takashi Murakami, and Andy Warhol.

5 Years of Digital Art: Top Artists


Lawrence Lek, Unreal Estate

This November 2016 marks five years since the launch of Sedition. In celebration, we initiated a Twitter conversation with curators, artist, and collectors with our network to find out more about the most exciting aspects of the present and future of art and tech.

One of the questions we sent into the Twittersphere was “Who are your favourite digital artists from the past 5 years?” Here are the results including works by artists who engage with digital media – and question the cultural and social use that such media leads to – in inspiring and innovative ways. In this post, we’ll look more closely at the work of each of the top artists recommended by leaders in the field of digital art and culture.


Estela Oliva / @es_stela
Independent curator, founder of Alpha-ville


Olafur Eliasson, Weather Project


Olafur Eliasson’s large scale immersive works deal with the sensory, embodiment and perception. He aims to create spaces for collective experience; perhaps the best known example of this is the Weather Project (2003), which replicated the vastness of the sun and the power of the elements within Tate Modern’s Turbine Hall. He is also known for his monumental light installations and for large scale interventions such as his 1998 work Green River at Berlin Biennial. As well as being highlighted by Estela Oliva, Eliasson was also chosen as a favourite artist by Memo Akten and Alain Servais.

LaTurbo Avedon is an artist who exists without a real world referent – whose identity is constructed online in the form of an avatar. The artist exists digitally; her works are sculptures exhibited in virtual space. Her virtual pieces engage with the practice and critique of digitally mediated authorship. She is currently exhibiting work at the Whitney Museum in Lorna Mills’ multi-artist work Ways of Something, part of the Dreamlands immersive cinema exhibition.

Sougwen Chung’s practice explores the point of transition or exchange between human and machine, analogue and digital. Her work is interdisciplinary and navigates between software, light and sound composition and robotics as well as more traditional media such as paper and ink. In 2015 her performance D.O.U.G_1 (Drawing Operations Unit Generation 1), in which the artist draws collaboratively with a robot, won the Excellence Award at the Japan Media Arts Festival.

Ryoichi Kurokawa’s immersive audiovisual environments explore the tension between the abstract and the concrete, the actual and the artificial (read our 2015 interview with Kurokawa where you can find his practice in more detail). In 2016 he presented a major solo exhibition, unfold, at FACT Liverpool through which he collaborated with astrophysicists to produce representations of the birth of stars based on data collected from deep space.

Alain Servais / @aservais1
Digital art collector

Previously a student of Olafur Eliasson, Julian Charrière spends time working in remote parts of the planet and weaves his insights – in the form of temporal arrangements, spatial configurations and materials – into his sculptures and installations. He also intervenes directly in nature – on one notable occasion applying the colours of kingfishers to pigeons in Venice during the 2012 Biennale. His work connects research in the fields of biology, geology, history and physics and is concerned with the power and patterning of time. In 2016 he exhibited his first UK solo exhibition at Parasol Unit.

Josh Kline’s artistic practice builds dystopian multimedia installations by augmenting and fragmenting contemporary cultural and political artefacts – objects, video clips and other fragments loaded with meaning are updated to tell new stories. In his first solo exhibition he created an alternative universe in which politicians apologised for their actions, using actors and real-time face substitution. Through the use of digital techniques he subverts current forms of power, simultaneously questioning them and building responses by creating hybrids of the current and the alternative.

With a practice spanning augmented reality, video games and installation, Ian Cheng plays with the relationship between reality and simulation by creating digital environments populated with digital beings. By producing artworks which “begin with basic programmed properties but are left to self-evolve without authorial control or end” (Interview Magazine, 2015) Cheng explores the uncertainty, anxiety and possibility generated when culture is mediated by algorithms; the characters he creates, meanwhile, create their own enquiry into the not-exactly-evolutionary behaviour of algorithms in action.

Helen Marten’s sculptures are complex visual and spatial essays which repurpose everyday objects in new, linguistic, configurations. These configurations produce environments in which usually overlooked characteristics of – and relationships between – objects can be seen and misinterpretations become reinterpretations. In 2016, Marten exhibited at the Serpentine Gallery, won the inaugural Hepworth Sculpture Prize and was recipient of the prestigious Turner Prize.

For over a decade Eva and Franco Mattes have co-ordinated art projects which disrupt and comment on prevailing infrastructures. Past projects have involved a computer virus released at the Venice Biennale and a slideshow of images appropriated from personal computers through use of a software glitch. In 2016 the artist duo presented solo show Abuse Standard Violations, which looked at the role of content moderators, at Carroll/Fletcher gallery in London.

Memo Akten / @memotv
Artist and creative technologist

Geoffrey Lillemon’s work has origins in surrealism and is situated within the net-art movement. His work collides together the imaginary and the real by reinterpreting classical artistic practices and themes using new technologies. His 2016 works included Bitmap Banshees, a techno-glitter VR thriller game installation, and The Nail Polish Inferno, a “Virtual Reality Retrospective Strip Club Nightmare set in Bubblegum Hell.”

Geoffrey Lillemon, The Nail Polish Inferno

Geoffrey Lillemon, The Nail Polish Inferno


Lauren McCarthy’s work uses software and social interaction to explore intimacy, crowd behaviour, identity formation and the quirks and practicalities of being a person in the age of algorithms. Her practice combines art, design and computer science methods, and has been exhibited at Ars Electronica, LACMA, and the Japan Media Arts Festival.

Grayson Perry is a UK artist who engages with a combination of traditional and new production techniques to produce contemporary social commentary woven into tapestries or carved into clay. He is interested in decreasing the space between ‘low’ and ‘high’ art and in challenging mainstream notions of identity and culture in an accessible way.

Kytten Janae is a US-based online avatar and meme artist whose work synthesises the human and the alien. She makes colourful, playful, ephemeral saccharine and incisive artworks which are at home in the virtual world. Her work is a comment on how we construct our identities, communicate and interact online.

Furry Friends 2015 from kyttenjanae on Vimeo

Addie Wagenknecht’s work consistently evades any neat definition. Rather than fitting clearly with a particular discipline or conceptual framework, she instead resides in the spaces between categories, critiquing the structures and materials she works with. She is the founder of DeepLab and is represented by bitforms gallery.

POSTmatter / @POSTmatter
Magazine focusing on the convergence of the digital and physical world

Lawrence Lek’s works produce uncanny virtual worlds which both replicate, and depart from, real-world locations. His production methods incorporate video game and architectural software.  His long-term project Bonus Levels creates fictional scenarios which occur in digitally-rendered versions of cultural institutions; where each scenario is part of a larger alternative map of the art world.

Holly Herndon is a composer and sonic artist who uses MaxMSP to produce custom sounds from digital renderings of instruments and vocal processes. Her compositions jump between genres and techniques, producing surprising collisions, fragmentations and syntheses. She has worked extensively with the Dutch design and art studio Metahaven.

John Gerrard uses real-time computer graphics technologies to create 3D simulations, often hyper-real and referencing real world industrial structures. His work engages with the power these structures possess and the way it unfolds. The softwares he uses to produce his renderings were, like many others, developed initially for military use; his choice of media is part of his constructed interrogation of contemporary politics.

Flag (Thames), John Gerrard, 2016

Flag (Thames), John Gerrard, 2016


Marguerite Humeau is a French artist whose work spans and connects numerous worlds; physical and digital, animal, vegetable and mineral. She explores the (im)possibility of reaching, mapping and communicating with distant, different and alien beings. Her sculptures, installations and interventions combine biological research, design methods and science fiction.

Cohen & Van Balen are an artist duo who investigate the aesthetics of industry. Based in London, they explore the cultural and ethical ramifications of manufacturing practices and the role and significance of manufacturing. Their work, which encompasses installation, sculpture and photography, has been displayed at FACT Liverpool, Arts Catalyst (London), ICC (Tokyo) and Kunstverein Dusseldorf.

Sedition Partners With The Broad As First US Museum To Offer Limited Edition Art For Digital Screens


Sedition, the leading platform for art for digital screens and devices, and The Broad, a new contemporary art museum in downtown Los Angeles, announced today that The Shop at The Broad will be the first U.S. museum to offer works by world-renowned contemporary artists through Sedition’s platform.

The partnership between The Broad and Sedition, consolidated yesterday evening with a VIP reception in Los Angeles, will unfold over the coming year and connect The Broad’s extensive contemporary art collection with the Sedition platform.

Works by Broad collection artists Bill Viola and Jenny Holzer, in addition to artists Tracey Emin, AES+F, Wim Wenders and many others are now available at The Shop at The Broad at affordable prices from as low as $8 up to $1,600. At The Shop at The Broad, located in The Broad museum lobby, visitors can preview how the platform works on screens of various sizes and purchase works as gift cards that can be redeemed on the Sedition website for a digital work of art. Collectors can own or gift an original work with a certificate of authenticity signed by the artist and Sedition and curate their art display in their home or personal interior space.


Digital Edition of Bill Viola ‘A Phrase From “Chris”‘ and Sedition Art Frame – available at The Shop At The Broad

Also available at The Shop at The Broad are Sedition’s new tablet frames – beautifully crafted in solid oak and designed to fit the most popular tablet devices, including iPad Pro (9.7”) iPad 2, iPad Air 1 and 2 and Samsung Galaxy Tab. The Sedition Frame provides an elegant way to showcase your digital collection on tablets. For more info on the Sedition Frame, visit:

The partnership takes place during an ambitious exhibition at The Broad on the theme of figuration and selfhood. Creature, which runs from 5 November 2016 to 19 March 2017, includes works by Georg Baselitz, Joseph Beuys, Jean-Michel Basquiat, Ellen Gallagher, Leon Golub, Jenny Holzer, Damien Hirst, Takashi Murakami, and Andy Warhol.

The Shop at The Broad is open six days a week during museum hours: Tuesdays and Wednesdays 11 a.m. – 5 p.m.; Thursdays and Fridays 11 a.m. – 8 p.m.; Saturdays 10 a.m. – 8 p.m.; Sundays 10 a.m. – 6 p.m.

Support Children In Need With A Special Tracey Emin Edition


Tracey Emin, This Is My Favorite Little Bird, digital edition

The winter holidays are a time to reflect, be thankful and fulfil dreams. In the spirit of the season, Sedition has partnered with NSPCC, whose mission is to ensure the safety, well-being and recovery of vulnerable children across the UK.  

Tracey Emin’s artwork This is My Favorite Little Bird beautifully reflects the emotions experienced during the holiday season. Her artwork portrays happiness, pain, love, life, and grief, bringing us back to innocent childhood memories and reminding the viewer of the happy times they experienced in their childhood.

By collecting This Is My Favorite Little Bird, you are contributing to NSPCC’s mission of taking care of children in need. All of the proceeds from this artwork will be destined to support NSPCC’s accessible and technological services such as Childline, as to assist children at first-hand.


NSPCC has also partnered with the world famous Christmas Lights display on Oxford Street with their Little Stars campaign, which asks the public to donate a suggested £5 to dedicate a light on Oxford Street to a someone special in their life. By doing so, donors will help the NSPCC in its mission to fight for every happy childhood. The hundreds of thousands of specially created ‘Little Stars’ will light up the street among the existing 1,778 gold and silver baubles and 750,000 LED bulbs as part of the Oxford Street Christmas display.


The Little Stars campaign is being supported by NSPCC’s Dream Auction, which offers the chance for individuals to bid for and win very special prizes and experiences that money can’t buy. The available prizes will contribute to improving vulnerable children’s lives all year round.

Some of the prizes on offer include: a walk-on part in a blockbuster movie, a year’s supply of toys, a private box at Chelsea Football Club with full hospitality, a pair of LUXE tickets to London Fashion Week, a five-night holiday, and an exclusive McLaren-Honda Formula 1 experience for four people. The Dream Auction closes on December 5 at 23:59pm GMT.



NSPCC is the leading children’s charity fighting to end child abuse in the UK and Channel Islands. Through voluntary donations, NSPCC helps children who’ve been abused to rebuild their lives, protecting children at risk, and finding the best ways of preventing child abuse.

The NSPCC’s Childline service provides a safe, confidential place for children with no one else to turn to, whatever their worry, whenever they need help. Children can contact Childline 24 hours a day, 365 days a year on 0800 1111 or by visiting

Adults can contact the NSPCC helpline 24 hours a day, 365 days a year if they have any concerns about the wellbeing of a child on 0808 800 5000, by texting 88858 or visiting